Audrey Gracia Djohari / 0348120
Game Studies
Bachelor of Design (Hons) in Creative Media / Taylor’s University
Exercises
INSTRUCTION
LECTURES
WEEK 2:
Introduction to the Module
Today, we meet Dr. Charles face to face in class for the first time. He started the class with questions like "Why is game important?" and "How do you see game industry in the future?"
Then, he explained the MIB and upcoming projects and told us to split into groups of 5 or 6 people.
WEEK 2:
- My Game History
This is my personal game history... ^^
Figure 1.0: My Game History Presentation
- Cultural Influences in Game
Figure 1.1: Exercise 2 Slide
Figure 1.2: Exercise 2 Presentation
- Remediating the Non-Digital Game
Figure 1.3: Exercise 3 Slide
Figure 1.4: Exercise 3 Presentation
- Digital Games Evolution and Revolution
Figure 1.5: Exercise 4 Slide
Figure 1.6: Exercise 4 Presentation
- Games in Extended Realities
Figure 1.7: Exercise 5 Slide
Figure 1.8: Exercise 5 Presentation
REFLECTION
ExperienceLearning and researching about games was fun. The flexible deadline for these exercises was also very helpful for my team, we could do the presentation at ease anytime all of us are free. There are so many projects from other modules so I'm very happy that Game Studies doesn't put us on strict deadline.
Observation
I observed there are so many kinds of games and anything can literally be a game. All we have to do is make the rules. I also observed that all games have goals to achieve to keep the players interested. Other than that, I observed that digital games are becoming more and more popular and promising. And it's game designer's job to keep updating and improving the game.
Findings
I can say that this class is as fun as it sounds. Game study taught me how to think as both a player and a creator of the game. I learned to analyze the characteristics and the future of game through these exercises.
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