Audrey Gracia Djohari / 0348120
Application Design I
Bachelor of Design (Hons) in Creative Media / Taylor’s University
Project 2: UI/UX Design Document
What is a UI style guide?
What should I include in a UI style guide?
Download one of the apps in the list and re-create the UI design.
Select a minimum of 5 screens (not including onboarding) for the task.
You're allowed to use any software (Adobe XD, Photoshop, Illustrator,
or Figma) for the task. You may use any images from any resources as
long as it is appropriate to the design. You need to study and observe
carefully the original design and implement it in your crafting. Focus
on the details, examine each pixels use in the original UI design and
apply it into your own work.
Fonts used: Sora & Raleway
Category: Travel
App: Malindo Air
Material design template to be used in your UI design process
General Feedback
(Exercise)
Application Design I
Bachelor of Design (Hons) in Creative Media / Taylor’s University
Project 2: UI/UX Design Document
JUMP LINKS
INSTRUCTION
LECTURES
WEEK 6:
6 Key Principles of UI Design
Link: https://maze.co/collections/ux-ui-design/ui-design-principles/
Key takeaways are written in the "Further Reading" section
WEEK 7:
Reading Material
What is a UI style guide?
A UI Style Guide is a resource that contains the necessary details
related to your product’s user interface, which ensures continuity
throughout the product’s design. It helps define elements like
typography, colors, layout, and components that are approved to be
used in accordance with brand guidelines.
What should I include in a UI style guide?
- typography
- iconography
- layouts and grids
- color palette
- components.
EXERCISES
WEEK 5:
Exercise Brief
Final Outcome
Page 1: What time do you usually wake up?
Fig 1.6: Page 1
Page 2: Habit
Fig 1.7: Page 2
Page 3: Exercise
Fig 1.8: Page 3
Page 4: Challenges
Fig 1.9: Page 4
Page 5: Today's Schedule
Fig 1.10: Page 5
PROJECT 2: UI/UX DESIGN DOCUMENT
App: Malindo Air
Figure 2.0: Malindo Air on App Store
Instruction
After locking down their App concept and idea, students are now
ready to proceed to UX design. The students are required to produce
a comprehensive UX design document which will provide better
directions for them to design the app. Based on the information
gathered in task 1, students will:
- Determine and verify their target audiences.
- Outline the content element of their app, and exercise card sorting
- method to achieve optimum information architecture.
- Listing the app features and identifying the app's Minimum Viable Product (MVP).
- Create wireframes of the screens
UI Documentation
NOTE:
- The second Phase of the project will include the UI Documentation. This includes the new concept of the UI design, and a mood board or style guide (Contains specific implementation guidelines, visual references, and design principles for creating the UI design).
- Also include what kind of icons, buttons, etc.
Fig 2.1: Creating the UI Documentation, Adobe XD
I used Adobe XD to create the color palette & UI guide. To
determine the size and ratio of the design elements, I take a look
at the replication of Productive - Habit Tracker app. From
that exercise, I could find the suitable size of the font and other
elements. All of the contents in this PDF document below are
accurate in size and color for iPhone 11.
Font Used: Nexa
Fig 2.2: Malindo Air App UI Documentation (Final & Revised),
24.10.2022
FEEDBACK
WEEK 5:
Specific Feedback
(Exercise) Try adding gradient in Figma
(Exercise)
Size does matter especially in designing a button, consider the
easiness of the user's thumb when clicking on it.
In interface design study, usually 2px is the best (applies to
shadows)
WEEK 10:
Specific Feedback
(UI Guide)
- Avoid using gradients for the interactive elements. If you still want to use it, use a fixed color code and consistent gradient placement.
- The yellow button is not very clear, try changing the font color.
- Make the low-fidelity prototype first and then proceed to the final one.
- Pay attention to the curve's size. If the outer curve is 16px then the inner curve is 14px.
- Later test your design to people who are similar to your user persona.
REFLECTION
Experience
I enjoyed the process of this project because I feel like this was the
first time I knew how to create a professional design document. The
idea of creating the palette and font size in Adobe Xd is very
effective because I can just copy and paste the elements into my
design canvas for the next project. The articles Mr. Shamsul provided
were sufficient for me to create my UI design document. And so far,
I'm pretty happy with my design result because it looks cleaner and
better than the original app.
Observation
After trying out both Figma and Xd, I found Xd more comfortable to use
because it has a very good measurement tool (Option Key) and it's less
confusing for me personally. However, one thing that I like more about
Figma is its plugins, there are so many of them. Other than that, the
replicating exercise was very helpful for me to understand apps even
more. By doing the exercise, I was able to see the details of the app
design such as the font size, the margins, spacing, and their
placements.
Findings
I found that measurement and consistency are very important in
creating a user-friendly and aesthetically pleasing app, size really
matters.
FURTHER READING
- The 6 Key Principles of UI Design
Reference:
Chappal, M. (2022, July 25). The 6 Key Principles of UI Design. Maze. Retrieved October 12, 2022, from https://maze.co/collections/ux-ui-design/ui-design-principles/
“User interface design is about using typography, images, and
other visual design elements to turn a basic interface into
something digestible and usable.”
–Jonathan Widawski
- Golden rules of user interface design:
1. Make user interfaces consistent
2. Allow users to navigate easily via shortcuts
3. Provide informative feedback
4. Design dialog to yield closure
5. Prevent error as much as possible
6. Allow users ways to reverse their actions easily
7. Support internal locus of control
8. Minimize memory load
- 6 key UI design principles
1. Clarity
You only have
eight seconds
to grab a user's attention, so make sure you don’t waste those seconds by
creating confusion and chaos.
2. Familiarity
The best interfaces are familiar to users.
There are several benefits of incorporating the UI design principle of
familiarity in your product:
- Increases user retention
- Easier for UI designer
- Reduces the learning curve for users
3. User Control
This basically means giving users different options to go back a step when
they feel they’ve made a mistake.
4. Hierarchy
Strong visual hierarchy is a core design principle of a successful user
interface. It consists of arranging visual elements in a way that explains the
level of importance of each element and guides users to take the desired
action. As a designer, your job is to organize UI design elements in a way
that makes it easy for users to navigate within your product.
- color
- size
- fonts
5. Negative Space
Give your elements some breathing room - don’t cram all the objects and
elements together on the screen. Negative space makes important elements
pop and stand out.
6. Flexibility
Flexibility is a key principle of user interface design. You not only
need to make your user interface learnable for new users, but it should also
have accelerators that help expert users speed up their processes. From
novices to experts, ensure your product is flexible and efficient for all
kinds of users.
- Accessibility
- Some easy ways to incorporate the principle of accessibility while designing products are:Use the WebAim Color Contrast checker to create strong color contrasts
- Ensure all your images have corresponding alt attributes
- Ask yourself if users can easily navigate your website via the tab key on your keyboard
Comments
Post a Comment